Knez, Rajna

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  • Knez, Rajna (2)
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Author's Bibliography

Assessing the symptoms of Internet Gaming Disorder among college/university students: An international validation study of a self-report

Stevanović, Dejan; Đorić, Ana; Singh Balhara, Yatan Pal; Ćirović, Nikola; Arya, Sidharth; Ransing, Ramdas; Vu Thi, Tuong – Vi; Huong, Truong Ngoc; Tadić, Ivana; Jović, Jelena; Radovanović, Saša; Kafali, Helin Yilmaz; Erzin, Gamze; Vally, Zahir; Chowdhury, Mita Rani Roy; Sharma, Pawan; Shakya, Rabi; Moreira, Paulo; Olayinka, Atilola; Mohamad, Avicenna; Campos, Luís Antônio Monteiro; Campos, Pedro de Abreu Monteiro; Silva, Cristiane Moreira; Tavares, Jose Carlos; Buoli, Massimiliano; Burkauskas, Julius; Ivanović, Iva; Szczegielniak, Anna Rebeka; Knez, Rajna

(Beograd : Društvo psihologa Srbije, 2020)

TY  - JOUR
AU  - Stevanović, Dejan
AU  - Đorić, Ana
AU  - Singh Balhara, Yatan Pal
AU  - Ćirović, Nikola
AU  - Arya, Sidharth
AU  - Ransing, Ramdas
AU  - Vu Thi, Tuong – Vi
AU  - Huong, Truong Ngoc
AU  - Tadić, Ivana
AU  - Jović, Jelena
AU  - Radovanović, Saša
AU  - Kafali, Helin Yilmaz
AU  - Erzin, Gamze
AU  - Vally, Zahir
AU  - Chowdhury, Mita Rani Roy
AU  - Sharma, Pawan
AU  - Shakya, Rabi
AU  - Moreira, Paulo
AU  - Olayinka, Atilola
AU  - Mohamad, Avicenna
AU  - Campos, Luís Antônio Monteiro
AU  - Campos, Pedro de Abreu Monteiro
AU  - Silva, Cristiane Moreira
AU  - Tavares, Jose Carlos
AU  - Buoli, Massimiliano
AU  - Burkauskas, Julius
AU  - Ivanović, Iva
AU  - Szczegielniak, Anna Rebeka
AU  - Knez, Rajna
PY  - 2020
UR  - https://farfar.pharmacy.bg.ac.rs/handle/123456789/3603
AB  - The present study evaluated the psychometric properties of a self-report scale for assessing Internet Gaming Disorder (IGD) symptoms according to the DSM-5 and ICD-11 among 3270 college/univers ity students (2095 [64.1%] females; age mean 21.6 [3.1] years) from different countries worldwide. Croatian, English, Polish, Portuguese, Serbian, Turkish, and Vietnamese versions of the scale were tested. The study showed that symptoms of IGD could be measured as a single underlying factor among college/university students. A nine itemsymptom scale following DSM-5, and a short four-item scale representing the main ICD-11 symptoms, had sound internal consistency and construct validity. Three symptom-items were found non-invariant across the language samples (i.e., preoccupation with on-line gaming, loss of interests in previous hobbies and entertainment, and the use of gaming to relieve negative moods). This study provides initial evidence for assessing IGD symptoms among college/university students and will hopefully foster further research into gaming addiction in this population worldwide especially with taking into account language/cultural differences.
AB  - U ovoj studiji su procenjena psihometrijska svojstva skale samoprocene koja je namenjena proceni simptoma poremećaja igranja kompjuterskih igrara na internetu (eng. Internet Gaming Disorder-IGD) prema DSM-5 i ICD-11 klasifikacijama mentalnih bolesti na uzorku od 3270 studenata (2095 [64.1%] devojaka; prosečna starost 21.6 [3.1] godina) iz više zemalja. Ispitana je hrvatska, engleska, poljska, portugalska, srpska, turska i vijetnamska verzija skale. Rezultati su pokazali da se kod studenata IGD simptomi mogu izmeriti instrumentom u čijoj osnovi leži jedan faktor. Skala od devet stavki koje se odnose na DSM-5 kriterijume i kratka skala od četiri stavke koja se odnosi na glavne simptome prema ICD-11 kriterijumima imaju zadovoljavajuću internu konzistentnost i konstruktnu validnost. Merna invarijantnost u odnosu na različite jezike je utvrđena za tri ajtema (preokupiranost igranjem onlajn igara, gubljenje interesovanja za dotadašnje hobije i zabavu i korišćenje igranja za rasterećenje od negativnih emocija). Ova studija je ponudila početne podatke za procenu simptoma poremećaja igranja kompjuterskih igrara na internetu kod studenata i nadamo se da će podstaći buduća istraživanja zavisnosti od kompjuterskih igrara u populacijama širom sveta uzimajući u obzir jezičke/kulturološke razlike.
PB  - Beograd : Društvo psihologa Srbije
T2  - Psihologija
T1  - Assessing the symptoms of Internet Gaming Disorder among college/university students: An international validation study of a self-report
T1  - Procenjivanje simptoma poremećaja igranja kompjuterskih igara na internetu (eng. Internet Gaming Disorder) kod studenata - internacionalna validaciona studija mere samoprocene
VL  - 53
IS  - 1
SP  - 43
EP  - 63
DO  - 10.2298/PSI190421015S
ER  - 
@article{
author = "Stevanović, Dejan and Đorić, Ana and Singh Balhara, Yatan Pal and Ćirović, Nikola and Arya, Sidharth and Ransing, Ramdas and Vu Thi, Tuong – Vi and Huong, Truong Ngoc and Tadić, Ivana and Jović, Jelena and Radovanović, Saša and Kafali, Helin Yilmaz and Erzin, Gamze and Vally, Zahir and Chowdhury, Mita Rani Roy and Sharma, Pawan and Shakya, Rabi and Moreira, Paulo and Olayinka, Atilola and Mohamad, Avicenna and Campos, Luís Antônio Monteiro and Campos, Pedro de Abreu Monteiro and Silva, Cristiane Moreira and Tavares, Jose Carlos and Buoli, Massimiliano and Burkauskas, Julius and Ivanović, Iva and Szczegielniak, Anna Rebeka and Knez, Rajna",
year = "2020",
abstract = "The present study evaluated the psychometric properties of a self-report scale for assessing Internet Gaming Disorder (IGD) symptoms according to the DSM-5 and ICD-11 among 3270 college/univers ity students (2095 [64.1%] females; age mean 21.6 [3.1] years) from different countries worldwide. Croatian, English, Polish, Portuguese, Serbian, Turkish, and Vietnamese versions of the scale were tested. The study showed that symptoms of IGD could be measured as a single underlying factor among college/university students. A nine itemsymptom scale following DSM-5, and a short four-item scale representing the main ICD-11 symptoms, had sound internal consistency and construct validity. Three symptom-items were found non-invariant across the language samples (i.e., preoccupation with on-line gaming, loss of interests in previous hobbies and entertainment, and the use of gaming to relieve negative moods). This study provides initial evidence for assessing IGD symptoms among college/university students and will hopefully foster further research into gaming addiction in this population worldwide especially with taking into account language/cultural differences., U ovoj studiji su procenjena psihometrijska svojstva skale samoprocene koja je namenjena proceni simptoma poremećaja igranja kompjuterskih igrara na internetu (eng. Internet Gaming Disorder-IGD) prema DSM-5 i ICD-11 klasifikacijama mentalnih bolesti na uzorku od 3270 studenata (2095 [64.1%] devojaka; prosečna starost 21.6 [3.1] godina) iz više zemalja. Ispitana je hrvatska, engleska, poljska, portugalska, srpska, turska i vijetnamska verzija skale. Rezultati su pokazali da se kod studenata IGD simptomi mogu izmeriti instrumentom u čijoj osnovi leži jedan faktor. Skala od devet stavki koje se odnose na DSM-5 kriterijume i kratka skala od četiri stavke koja se odnosi na glavne simptome prema ICD-11 kriterijumima imaju zadovoljavajuću internu konzistentnost i konstruktnu validnost. Merna invarijantnost u odnosu na različite jezike je utvrđena za tri ajtema (preokupiranost igranjem onlajn igara, gubljenje interesovanja za dotadašnje hobije i zabavu i korišćenje igranja za rasterećenje od negativnih emocija). Ova studija je ponudila početne podatke za procenu simptoma poremećaja igranja kompjuterskih igrara na internetu kod studenata i nadamo se da će podstaći buduća istraživanja zavisnosti od kompjuterskih igrara u populacijama širom sveta uzimajući u obzir jezičke/kulturološke razlike.",
publisher = "Beograd : Društvo psihologa Srbije",
journal = "Psihologija",
title = "Assessing the symptoms of Internet Gaming Disorder among college/university students: An international validation study of a self-report, Procenjivanje simptoma poremećaja igranja kompjuterskih igara na internetu (eng. Internet Gaming Disorder) kod studenata - internacionalna validaciona studija mere samoprocene",
volume = "53",
number = "1",
pages = "43-63",
doi = "10.2298/PSI190421015S"
}
Stevanović, D., Đorić, A., Singh Balhara, Y. P., Ćirović, N., Arya, S., Ransing, R., Vu Thi, T. –. V., Huong, T. N., Tadić, I., Jović, J., Radovanović, S., Kafali, H. Y., Erzin, G., Vally, Z., Chowdhury, M. R. R., Sharma, P., Shakya, R., Moreira, P., Olayinka, A., Mohamad, A., Campos, L. A. M., Campos, P. d. A. M., Silva, C. M., Tavares, J. C., Buoli, M., Burkauskas, J., Ivanović, I., Szczegielniak, A. R.,& Knez, R.. (2020). Assessing the symptoms of Internet Gaming Disorder among college/university students: An international validation study of a self-report. in Psihologija
Beograd : Društvo psihologa Srbije., 53(1), 43-63.
https://doi.org/10.2298/PSI190421015S
Stevanović D, Đorić A, Singh Balhara YP, Ćirović N, Arya S, Ransing R, Vu Thi T–V, Huong TN, Tadić I, Jović J, Radovanović S, Kafali HY, Erzin G, Vally Z, Chowdhury MRR, Sharma P, Shakya R, Moreira P, Olayinka A, Mohamad A, Campos LAM, Campos PDAM, Silva CM, Tavares JC, Buoli M, Burkauskas J, Ivanović I, Szczegielniak AR, Knez R. Assessing the symptoms of Internet Gaming Disorder among college/university students: An international validation study of a self-report. in Psihologija. 2020;53(1):43-63.
doi:10.2298/PSI190421015S .
Stevanović, Dejan, Đorić, Ana, Singh Balhara, Yatan Pal, Ćirović, Nikola, Arya, Sidharth, Ransing, Ramdas, Vu Thi, Tuong – Vi, Huong, Truong Ngoc, Tadić, Ivana, Jović, Jelena, Radovanović, Saša, Kafali, Helin Yilmaz, Erzin, Gamze, Vally, Zahir, Chowdhury, Mita Rani Roy, Sharma, Pawan, Shakya, Rabi, Moreira, Paulo, Olayinka, Atilola, Mohamad, Avicenna, Campos, Luís Antônio Monteiro, Campos, Pedro de Abreu Monteiro, Silva, Cristiane Moreira, Tavares, Jose Carlos, Buoli, Massimiliano, Burkauskas, Julius, Ivanović, Iva, Szczegielniak, Anna Rebeka, Knez, Rajna, "Assessing the symptoms of Internet Gaming Disorder among college/university students: An international validation study of a self-report" in Psihologija, 53, no. 1 (2020):43-63,
https://doi.org/10.2298/PSI190421015S . .
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Are antidepressants effective in quality of life improvement among children and adolescents? A systematic review

Stevanović, Dejan; Tadić, Ivana; Knez, Rajna

(Cambridge University Press, 2014)

TY  - JOUR
AU  - Stevanović, Dejan
AU  - Tadić, Ivana
AU  - Knez, Rajna
PY  - 2014
UR  - https://farfar.pharmacy.bg.ac.rs/handle/123456789/2203
AB  - There is some evidence indicating that psychotropic medications might lead to health-related quality of life (QOL) improvements among children and adolescents with psychiatric disorders. The aim of this systematic review is to assess evidence regarding whether antidepressant treatment improves QOL among children and adolescents with depressive or anxiety disorders. A comprehensive search resulted in 5 clinical trials to be included in this review: 4 trials with major depressive disorder (MDD) and 1 trial with social anxiety disorder (SAD). In one MDD trial, fluoxetine combined with cognitive behavior therapy (CBT) significantly improved QOL compared to fluoxetine or CBT alone (effect sizes were 0.53 and 0.69, respectively). In 2 combined trials, sertraline alone significantly improved QOL among adolescents with MDD (effect size was 0.29), but not among children with MDD. Essentially, it was observed that antidepressants in these trials had minor positive effects on QOL improvement, which were lower than their potential to improve depressive symptoms. Although fluoxetine with CBT or sertraline monotherapy were shown to have some potential to improve QOL, this systematic review found inconclusive evidence that antidepressant treatments improve QOL among children and adolescents with depressive or anxiety disorders. More research is required, considering that QOL is currently under-evaluated in clinical trials with antidepressants among children and adolescents and available trials have limited methodological quality when reporting QOL data.
PB  - Cambridge University Press
T2  - CNS Spectrums
T1  - Are antidepressants effective in quality of life improvement among children and adolescents? A systematic review
VL  - 19
IS  - 2
SP  - 134
EP  - 141
DO  - 10.1017/S1092852913000576
ER  - 
@article{
author = "Stevanović, Dejan and Tadić, Ivana and Knez, Rajna",
year = "2014",
abstract = "There is some evidence indicating that psychotropic medications might lead to health-related quality of life (QOL) improvements among children and adolescents with psychiatric disorders. The aim of this systematic review is to assess evidence regarding whether antidepressant treatment improves QOL among children and adolescents with depressive or anxiety disorders. A comprehensive search resulted in 5 clinical trials to be included in this review: 4 trials with major depressive disorder (MDD) and 1 trial with social anxiety disorder (SAD). In one MDD trial, fluoxetine combined with cognitive behavior therapy (CBT) significantly improved QOL compared to fluoxetine or CBT alone (effect sizes were 0.53 and 0.69, respectively). In 2 combined trials, sertraline alone significantly improved QOL among adolescents with MDD (effect size was 0.29), but not among children with MDD. Essentially, it was observed that antidepressants in these trials had minor positive effects on QOL improvement, which were lower than their potential to improve depressive symptoms. Although fluoxetine with CBT or sertraline monotherapy were shown to have some potential to improve QOL, this systematic review found inconclusive evidence that antidepressant treatments improve QOL among children and adolescents with depressive or anxiety disorders. More research is required, considering that QOL is currently under-evaluated in clinical trials with antidepressants among children and adolescents and available trials have limited methodological quality when reporting QOL data.",
publisher = "Cambridge University Press",
journal = "CNS Spectrums",
title = "Are antidepressants effective in quality of life improvement among children and adolescents? A systematic review",
volume = "19",
number = "2",
pages = "134-141",
doi = "10.1017/S1092852913000576"
}
Stevanović, D., Tadić, I.,& Knez, R.. (2014). Are antidepressants effective in quality of life improvement among children and adolescents? A systematic review. in CNS Spectrums
Cambridge University Press., 19(2), 134-141.
https://doi.org/10.1017/S1092852913000576
Stevanović D, Tadić I, Knez R. Are antidepressants effective in quality of life improvement among children and adolescents? A systematic review. in CNS Spectrums. 2014;19(2):134-141.
doi:10.1017/S1092852913000576 .
Stevanović, Dejan, Tadić, Ivana, Knez, Rajna, "Are antidepressants effective in quality of life improvement among children and adolescents? A systematic review" in CNS Spectrums, 19, no. 2 (2014):134-141,
https://doi.org/10.1017/S1092852913000576 . .
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